IceCube's first opponent was Pink Slip. IceCube won on a 41-4 judge's decision and went to round-two.
IceCube first went against Internal Audit. IceCube hit Internal Audit hard right out of the gate. Internal Audit knocked IceCube a few times with his blade, but it broke. The robots then went into a pushing contest. It looked very even at first, even through Internal Audit was on top of IceCube's plow. After a few seconds with locked horns, IceCube took control and pushed Internal Audit onto the spike strip, where he was hung up and immobilized.
IceCube was then set against Turtle Road Kill. The bots rammed each other quite hard as the match began, causing Ice Cube to pop up as it hit TRK's wedges. The bots maneuvered around each other some, and IceCube shook oddly as its spring-steel rear bumper wobbled and bounced along the ground. IceCube's plow blade sort of banged along the ground, making it easy for TRK to get under. At one point IceCube got tipped up and balanced perfectly on its blade, with its wheels sticking up in the air. TRK chose not to take the win that way, but instead to knock Ice Cube down and go for some more. IceCube got pushed around for the remainder of the match, until, just at the end, it got tipped up onto its blade yet again. IceCube lost 13-32 and was eliminated.
- Wins: 4
- Losses: 3
|Season 3.0||Little Drummer Boy|
|Season 4.0||Internal Audit||Turtle|