BattleBots: Bounty Hunters was a spin-off of Discovery's BattleBots format, which originally aired on their paid streaming service Discovery+ in January 2021 before eventually being aired for free on Discovery several months later.
The series saw the return of a straight knock-out tournament, with eight teams fighting through a bracket to earn the right to become the "Bounty Hunter". From then, the Bounty Hunter would fight the Bounty Holder - an iconic bot from BattleBots past or present. The winner of this final fight earned a share of $25,000. Rules otherwise followed those from the main season.
Airing parallel to the 2020 season on Discovery+, BattleBots: Bounty Hunters had twelve episodes in total, with each tournament bracket split into two 30 minute episodes. The first episode would cover the four first round battles, whereas the second episode would cover the bracket semi-finals, the bracket final to decide the Bounty Hunter, as well as the Bounty fight itself.
The concept for the show was an evolved, but unused idea which spawned during the 2018 season, where it was pitched that anybody could put their name forward to take down Ray Billings' Tombstone for a quoted $1,000, but nobody took the offer.
"They tried to put a bounty on tombstone in S3, I think a grand, and not one team said they'd take it"
— Kyle Awner of HyperShock explains the original idea which evolved into BattleBots: Bounty Hunters.
Between seasons, medallions were produced to commemorate fight winners during the first BattleBots: Bounty Hunters brackets, Designed by Isaac Lubarsky and produced by Collin Royster of Team HyperShock with the help of Roysters Machine Shop, Signs Design and SendCutSend.